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05MC

RULES & PRACTICE

How to Play Lights Out

Play Lights Out ↗

Game guide · 05MC

Play Lights Out with the rules at hand

Choose a round of Lights Out and settle into its rules. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Check the relevant rule before repeating a move. Choose a comfortable screen position before beginning. Keep the game area visible while you use its controls.

Practice with a purpose

Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules. Refer to the controls when needed.

The challenge in front of you

Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. An attractive position is not enough unless the goal is met. Notice how the game responds to your input.

Making your moves

  1. Select a light or an unlit tile.
  2. The selected tile and its orthogonal neighbours switch state.
  3. Plan flips so that previously cleared rows stay cleared.
  4. Use Undo to try another approach.

Choosing and moving on screen

Use the on-screen controls with a mouse or touch. On a smaller screen, keep the active part of the board within view. Make sure you are interacting with the game rather than the surrounding page.

Try this example

Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Apply the same reasoning to the position in your own round. Keep the game’s format in mind.

A mistake to avoid

An unlit tile can still be tapped; it may be necessary to solve the board. Compare the situation with the worked example. Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round.

Further help with the game

While learning, what is the goal of Lights Out?

Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.

For a quick reminder, how do I control Lights Out?

The key detail is this: Use the on-screen controls with a mouse or touch.

Before I begin, what example helps explain Lights Out?

Here is the relevant explanation: Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.

While reading the Guide, what should I watch out for in Lights Out?

For clarity: An unlit tile can still be tapped; it may be necessary to solve the board.

Before I begin, what format does Lights Out offer?

For clarity: Play using the solo mode shown on this page. Read the controls before starting a new round.

Before I begin, which play mode does Lights Out use?

Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

While reading the Guide, where should I start with Lights Out?

Here is the relevant explanation: Select a light or an unlit tile.

For my first round, do I need an account or a payment for Lights Out?

Keep this in mind: No player account or payment is needed. Game scores are recreational results, not cash prizes.

For this browser game, how can I find Lights Out again?

Here is the relevant explanation: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

How do I report an issue with Lights Out?

Here is the relevant explanation: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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